How to mod Sim City 2. Okay so I have done a bit of snooping around and have found a number of tools which make this a very simple task. I assume Maxis had actually accounted for the fact people wanted to mod the game and made it seemingly easy to do from the get go. With SC3K Map Editor you can. SC3K Map Editor offers a wide range of tools for editing your personal terrain. Rebalancing industry settings in Pak128.Britain-Ex. Is it possible to turn off the industry weight settings? Developer: N/A: Popularity: 4.5 (132 Votes) Thanks for voting! Rare Uncommon Average Common Very Common. To modify Simutrans objects, users typically don't edit the PAK. Posts about Simulation Game written by kabbala. Slaves to Armok: God of Blood, Chapter II: Dwarf Fortress 0.31.16 (2010-10-04) by Tarn Adams, et al. Simutrans Tools Know our tools that can help you to create add-ons, install and customize Simutrans. Additionally, you can use the public service player and the map editing tools to modify your industry production. The International Simutrans Forum - Index. 3D modeling and sounds. And material to customize Simutrans (besides pakset add-ons): maps, skins, menus, citylists and tools. New Fictional UK Map by fam621 (Pak128. Free download simutrans map editor Files at Software Informer. A generic 2D game tile map editor and a sprite/tile set editor. Included are a powerful import for sprites and tiles, MDI interface, multiple layers support and. I assume they are waiting a bit until after launch to officially release tools. This is a very basic guide to get people who have experience in modding started. I will show you how to create a very very simple population mod to show the real values - I do not currently know if this will adjust the AI at all (I doubt it). I am unsure of the current capabilities of this but have succesfully loaded some custom javascript into the game UI etc and would like others to help explore the possibilities. What you need to begin with: Some Javascript knowledge. Sim. City. Paks. 3pe Development Release. A text editor (Preferably Sublime Text 2) - Notepad will work but will be a pain in the fucking arse. What we do with Sim. City. Pak. We will use Sim. City. Pak as our general . I personally find easier to use than s. I am missing something obvious). Open up SCP and navigate to the install folder of Sim City from the open file dialog. Go into the Sim. City. Data folder - this is where most of the assets are located. Most of the files are named appropiately but the one we will be looking at is . On the left hand side it lists all the files in the package. Have a look around and try to find interesting files. The most interesting ones are usually large in file size and are type JSON or Javascript. This is general information by the way and not entirely related to the basic visual mod we are going to do - its just to show you how to navigate the files for yourself. You are safe to close Sim. City. Pak. On to the actual mod. Load up S3. PE and open . CLOSE ALL INSTANCES OF SIM CITY. The file we want is JSON in the TAG column and is large in file size. So click the headings at the top to sort by Filesize. As this is a generic tutorial I cant specifically say what its reference is as I have to assume it changes from patch to patch. The file we are looking for is a huge compressed javascript file which likely starts with: 'use strict'; var COMPILED = ! Here is a screenshot of the uncompressed code (Sorry only copy I have): http: //i. G7cy. 44. png. Now export that by rightclicking the line in the table and clicking Export. Load it into your text editor and if it has syntax highlighting either turn it off or change it to javascript. To make the code at all readable I recommend you plop it into http: //jsbeautifier. And replace the code on there with your code. Now you have 1. 00% editable UI/Whatever else is in there code. For this quick tutorial we are going to find the line that starts withsimcity. Get. Fudged. Population() = function. I assume you know how to edit javascript so it should be self explanitory but two lines after put return a; Save the file, hop back on over to s. Now click File > Save - wait until it finishes - and make sure you close s. If you did it correctly your cities and I guess other peoples cities should now be showing the actual population. Wrapping up. As I said this is a generic.
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